GarandPLG 3e932e5638 Add ChangePart command and buffered audio sink
Introduce a `ChangePart` variant to `AudioCmd` and a `current_part`
state in
`handle_audio`.  The audio sink is now created via
`DeviceSinkBuilder::from_default_device` with a fixed buffer size.
`load_audio`
now accepts a reference to `SoundrackParts`, and the player
automatically
queues the correct part when the queue becomes empty.
2026-04-09 01:08:50 +02:00
2026-03-02 16:15:20 +00:00
2026-03-02 16:15:20 +00:00

rust-flake-template

Basic flake for rust development and production.

S
Description
No description provided
Readme CC0-1.0 2 MiB
Languages
Rust 97.1%
Nix 2.9%