Files
war-in-tunnels/src
GarandPLG 3e932e5638 Add ChangePart command and buffered audio sink
Introduce a `ChangePart` variant to `AudioCmd` and a `current_part`
state in
`handle_audio`.  The audio sink is now created via
`DeviceSinkBuilder::from_default_device` with a fixed buffer size.
`load_audio`
now accepts a reference to `SoundrackParts`, and the player
automatically
queues the correct part when the queue becomes empty.
2026-04-09 01:08:50 +02:00
..
2026-03-29 15:36:11 +02:00