generated from GarandPLG/rust-flake-template
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Extensive doc comments were added to keybindings, CLI options, logging, and widget modules. The `count_largest_group` function was introduced to compute the largest group size among actions. CLI validation for `skill_points_limit` was broadened to a 90‑690 range. Imports and signatures for `Display` were adjusted accordingly.
This commit is contained in:
@@ -2,49 +2,95 @@ use clap::ValueEnum;
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use ratatui::crossterm::event::{KeyCode, KeyEvent, KeyEventKind, KeyModifiers};
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use std::collections::HashMap;
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/// Represents the set of actions that the UI can perform.
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///
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/// Each variant corresponds to a concrete operation that can be triggered by a
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/// key binding. The `WildCard` variant is a special case that matches any
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/// character key and carries the actual character pressed.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum Action {
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/// Request the application to quit.
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Quit,
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/// Alternate quit action.
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Quit2,
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/// Move the selection cursor up.
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Up,
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/// Move the selection cursor down.
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Down,
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/// Move the selection cursor left.
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Left,
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/// Move the selection cursor right.
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Right,
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/// Scroll up without moving the cursor.
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ScrollUp,
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/// Scroll down without moving the cursor.
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ScrollDown,
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/// Scroll left without moving the cursor.
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ScrollLeft,
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/// Scroll right without moving the cursor.
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ScrollRight,
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/// Select the current item.
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Space,
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/// Submit or confirm the current choice.
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Enter,
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/// Return to the main menu or previous screen.
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Esc,
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/// Delete the character before the cursor.
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Backspace,
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/// Zoom the view in.
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ZoomIn,
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/// Zoom the view out.
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ZoomOut,
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/// Matches any character key; the inner `char` is the actual key pressed.
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WildCard(char),
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}
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/// Logical groups of key bindings used for organising help screens or
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/// configuration sections.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, ValueEnum)]
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pub enum Group {
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/// Bindings that combine `Ctrl` with movement keys.
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CtrlMovement,
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/// Plain movement bindings.
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Movement,
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/// Scroll bindings.
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Scroll,
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/// Selection bindings.
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Select,
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/// Text input related bindings.
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Input,
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/// Zoom related bindings.
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Zoom,
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/// Quit related bindings.
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Quit,
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}
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/// Description of a single key binding.
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///
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/// This struct stores the mapping from a physical key event to an `Action`,
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/// together with metadata used for displaying help information.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct KeyBinding {
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/// The logical action performed when this binding is triggered.
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pub action: Action,
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/// The raw `crossterm::event::KeyCode` that identifies the key.
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pub code: KeyCode,
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/// The kind of key event (crossterm::event::KeyEventKind).
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pub kind: KeyEventKind,
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/// Any modifier keys that must be held (crossterm::event::KeyModifiers).
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pub modifiers: KeyModifiers,
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/// The group this binding belongs to, useful for categorising help.
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pub group: Group,
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/// Human‑readable symbol shown in UI/help screens.
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pub symbol: &'static str,
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/// Short description of what the binding does.
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pub description: &'static str,
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}
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/// Complete list of all key bindings used by the application.
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///
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/// The slice is ordered primarily for readability; the runtime lookup scans
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/// this slice linearly, which is acceptable given the modest size of the list.
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pub static KEYBINDINGS: &[KeyBinding] = &[
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KeyBinding {
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action: Action::Quit,
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@@ -201,10 +247,18 @@ pub static KEYBINDINGS: &[KeyBinding] = &[
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},
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];
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/// Returns the `KeyBinding` associated with the given `Action`, if one exists.
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pub fn binding_for(action: Action) -> Option<&'static KeyBinding> {
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KEYBINDINGS.iter().find(|b| b.action == action)
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}
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/// Converts a raw `KeyEvent` into an `Action` if a matching binding is found.
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///
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/// The function first looks for an exact match on code, kind, and modifiers.
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/// If no exact match exists but a wildcard binding is present for the same
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/// event kind, the function returns `Action::WildCard` with the character that
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/// was pressed. Returns `None` when the event does not correspond to any known
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/// action.
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pub fn event_to_action(event: &KeyEvent) -> Option<Action> {
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if let Some(b) = KEYBINDINGS
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.iter()
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@@ -225,6 +279,11 @@ pub fn event_to_action(event: &KeyEvent) -> Option<Action> {
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None
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}
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/// Determines the size of the largest group among a slice of actions.
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///
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/// It counts how many times each group appears in the supplied actions and
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/// returns the highest count. This can be used, for example, to size UI
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/// elements that display groups of bindings.
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pub fn count_largest_group(actions: &Vec<Action>) -> u16 {
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let mut group_counts: HashMap<Group, u16> = HashMap::new();
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@@ -1,5 +1,5 @@
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use clap::ValueEnum;
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use std::fmt::Display;
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use std::fmt::{Display, Formatter, Result};
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct PerkDecksState {
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@@ -16,7 +16,7 @@ pub enum PerkDecks {
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}
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impl Display for PerkDecks {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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fn fmt(&self, f: &mut Formatter<'_>) -> Result {
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match self {
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PerkDecks::Silesian => write!(f, "Silesian"),
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PerkDecks::BogeyMan => write!(f, "Bogey Man"),
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@@ -12,11 +12,31 @@ use ratatui::{
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};
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use std::collections::HashSet;
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/// A widget that visualises the keybindings for a set of actions.
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///
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/// The widget stores a vector of [`Paragraph`] objects, each representing one
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/// logical group of keybindings (e.g. navigation, editing, etc.). The paragraphs
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/// are rendered side‑by‑side inside a bordered container.
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pub struct KeybindingsWidget {
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/// Paragraphs, one per used `Group`, containing the formatted keybinding lines.
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grouped: Vec<Paragraph<'static>>,
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}
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impl KeybindingsWidget {
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/// Create a new widget from a list of actions.
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///
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/// For each action, the corresponding static [`KeyBinding`] is looked up
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/// using [`binding_for`]. Only groups that have at least one binding are
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/// displayed. The resulting widget contains a paragraph for each group,
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/// formatted with the key symbol (red & bold) followed by its description.
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///
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/// # Parameters
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///
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/// * `actions` – A vector of actions for which keybindings should be shown.
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///
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/// # Returns
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///
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/// A fully‑initialised `KeybindingsWidget` ready for rendering.
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pub fn new(actions: Vec<Action>) -> Self {
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let keybindings: Vec<Option<&'static KeyBinding>> =
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actions.iter().map(|a| binding_for(*a)).collect();
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@@ -66,6 +86,14 @@ impl KeybindingsWidget {
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}
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impl Widget for KeybindingsWidget {
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/// Render the widget inside the given rectangular area.
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///
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/// The widget first draws a surrounding border with the title *Keybindings*.
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/// It then divides the inner area into equal horizontal slices—one per
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/// used group—and renders each group's paragraph into its slice.
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///
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/// If no groups are present, the function returns early without drawing
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/// anything.
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fn render(self, area: Rect, buf: &mut Buffer) {
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let count: u16 = self.grouped.len() as u16;
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+36
-2
@@ -5,9 +5,16 @@ use crate::app::{
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use clap::{Error, Parser, error::ErrorKind, value_parser};
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use std::num::ParseFloatError;
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/// Holds all configurable options that can be passed via the command line.
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///
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/// Each field corresponds to a CLI flag (e.g. `--view`, `--username`, …).
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/// The `clap` attributes describe the flag name, help text, default value,
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/// and any validation constraints. The struct derives `Parser` so that
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/// `Cli::parse()` can be called directly to obtain a populated instance.
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#[derive(Parser, Debug)]
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#[command(version, about = "War in Tunnels", long_about = "War in Tunnels")]
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pub struct Cli {
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/// The initial view/window to display.
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#[arg(
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long,
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help = "Default window",
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@@ -17,6 +24,7 @@ pub struct Cli {
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)]
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pub view: View,
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/// Player name shown in the UI.
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#[arg(
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long,
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help = "Username",
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@@ -25,6 +33,7 @@ pub struct Cli {
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)]
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pub username: String,
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/// Game mode selection.
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#[arg(
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long,
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help = "Game mode",
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@@ -34,6 +43,7 @@ pub struct Cli {
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)]
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pub game_mode: GameMode,
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/// Width of the generated map (20–100 tiles).
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#[arg(
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long,
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help = "Map width",
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@@ -43,6 +53,7 @@ pub struct Cli {
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)]
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pub map_width: u8,
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/// Height of the generated map (25–50 tiles).
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#[arg(
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long,
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help = "Map height",
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@@ -52,6 +63,7 @@ pub struct Cli {
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)]
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pub map_height: u8,
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/// Zoom level used for the UI.
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#[arg(
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long,
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help = "Zoom level",
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@@ -61,6 +73,7 @@ pub struct Cli {
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)]
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pub zoom_level: ZoomLevel,
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/// Which perk deck to use.
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#[arg(
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long,
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help = "Perk Deck",
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@@ -70,6 +83,7 @@ pub struct Cli {
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)]
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pub perk_deck: PerkDecks,
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/// Starting amount of wood (1–150).
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#[arg(
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long,
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help = "Starting wood",
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@@ -79,6 +93,7 @@ pub struct Cli {
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)]
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pub starting_wood: u16,
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/// Starting amount of iron (1–150).
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#[arg(
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long,
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help = "Starting iron",
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@@ -88,6 +103,7 @@ pub struct Cli {
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)]
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pub starting_iron: u16,
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/// Maximum amount of units (49–149).
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#[arg(
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long,
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help = "Supply limit",
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@@ -97,6 +113,7 @@ pub struct Cli {
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)]
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pub supply_limit: u8,
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/// Modifier applied to experience points (0.5–2.0).
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#[arg(
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long,
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help = "XP modifier",
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@@ -106,15 +123,17 @@ pub struct Cli {
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)]
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pub xp_modifier: f32,
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/// Upper bound for skill points that can be earned (90–690).
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#[arg(
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long,
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help = "Skill points limit",
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value_name = "Positive integer [120; 690]",
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value_name = "Positive integer [90; 690]",
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default_value = "120",
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value_parser = value_parser!(u16).range(120..=690)
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value_parser = value_parser!(u16).range(90..=690)
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)]
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pub skill_points_limit: u16,
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/// Enable logging to a file (default: disabled).
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#[arg(
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long,
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help = "Enable logging to file (default: disabled)",
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@@ -123,10 +142,25 @@ pub struct Cli {
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pub log: bool,
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}
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/// Parses the command line arguments and returns a fully populated `Cli`
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/// instance. This function simply forwards to `Cli::parse()`, which
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/// handles argument validation and displays helpful error messages if
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/// the user supplies invalid input.
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pub fn get_args() -> Cli {
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Cli::parse()
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}
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/// Parses a string into a floating‑point XP modifier and validates that it
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/// lies within the inclusive range `0.5..=2.0`.
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///
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/// The function is used as a custom `value_parser` for the `--xp-modifier`
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/// flag. On failure it returns a `clap::Error` with `ErrorKind::InvalidValue`,
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/// allowing `clap` to present a clear error message to the user.
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///
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/// # Errors
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///
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/// * Returns an error if the string cannot be parsed as `f32`.
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/// * Returns an error if the parsed value is outside the allowed range.
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fn parse_xp(s: &str) -> Result<f32, Error> {
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let v: f32 = s
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.parse()
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+26
@@ -1,6 +1,32 @@
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use simplelog::{Config, LevelFilter, WriteLogger};
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use std::fs::File;
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/// Initializes the global logger for the application.
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///
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/// This function creates (or truncates) a file called `war_in_tunnels.log`
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/// in the current working directory and configures a `simplelog::WriteLogger`
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/// to write log messages with a minimum level of `Info`.
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///
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/// # Panics
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///
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/// - If the log file cannot be created (e.g., due to permission issues).
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/// - If the logger cannot be initialized (which would indicate an internal
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/// error in the `simplelog` crate).
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///
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/// Call this once, preferably at the very beginning of `main()`, before any
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/// logging macros are used.
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///
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/// # Example
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///
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/// ```
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/// use war_in_tunnels::logs::init_logger;
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/// use log::info;
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///
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/// fn main() {
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/// init_logger();
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/// info!("Application started");
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/// }
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/// ```
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pub fn init_logger() {
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WriteLogger::init(
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LevelFilter::Info,
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@@ -10,6 +10,11 @@ use war_in_tunnels::{
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logs::init_logger,
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};
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/// Starts the terminal UI application.
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///
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/// The function follows the steps outlined in the module‑level documentation.
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/// It returns any `std::io::Error` encountered while initializing or restoring the
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/// terminal, or while running the `App`.
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fn main() -> Result<()> {
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let args: Cli = get_args();
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if args.log {
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