If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.
Trophy and Rating Systems
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
When you go on a massive winning streak, your trophy count inflates, and the algorithm begins matching you against significantly better players.
If you are hovering around 50%, you are in the correct arena for your skill level.Patience is required.You will eventually stabilize.
Level-Based Matchmaking
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
The system will try its best to match you with someone who has the same trophies AND a similar tower level.
System PriorityWeightElo RatingThe system will always prioritize finding an opponent within a 50-trophy rangeAccount StrengthThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds
Maintaining Competitive Integrity
Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
Trust the math, ignore the conspiracy theories, and focus on improving your own gameplay.
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Why Matchmaking Algorithms are So Important in Tower Rush
Agustin Quinn edited this page 2026-07-24 04:20:53 +02:00