generated from GarandPLG/rust-flake-template
aacdacadd5e0176de0179d9d42dbd99de6a6f16c
The settings model now separates generic settings from game‑specific fields by introducing `GameSettingsState`. All game‑related fields are moved into this struct and `SettingsState` now holds a `game_settings` field. Initialization in `GameStates::new` is updated accordingly. The UI popup is rendered directly with added padding and a resized rectangle, and the unused `popup_area` variable is removed.
rust-flake-template
Basic flake for rust development and production.
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