generated from GarandPLG/rust-flake-template
48483da1a48578196f49d9b928c14558060d8efa
Introduce a MoveFocusedCell enum and a BoardState.change_focused_cell method to centralize focus movement logic. Update skirmish keybindings to use this new method and simplify board rendering by directly using stored CellWidget state. Make CellWidget setters chainable and expose the new enum in the module re‑exports. Remove duplicated max_offset logic and old move_* methods.
rust-flake-template
Basic flake for rust development and production.
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