generated from GarandPLG/rust-flake-template
Initialize skirmish board and refactor states
- Create `GameStates` from a `&Cli` and initialize the skirmish board in `App::new`. - Move map dimensions to `SkirmishState` and add a `board_cells` vector populated by `CellWidget`s. - Refactor `SettingsState` to store only user‑specific settings (fields are cloned). - Update `BoardWidget` to hold a reference to the cell vector and use the new dimensions. - Adjust CLI defaults: map width to 50 and map height to 25.
This commit is contained in:
+4
-1
@@ -25,10 +25,13 @@ pub struct App {
|
||||
|
||||
impl App {
|
||||
pub fn new(args: Cli) -> Self {
|
||||
let mut states: GameStates = GameStates::new(&args);
|
||||
states.skirmish.init_board();
|
||||
|
||||
Self {
|
||||
exit: false,
|
||||
view: args.view,
|
||||
states: GameStates::new(args),
|
||||
states,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+12
-11
@@ -15,7 +15,7 @@ pub struct GameStates {
|
||||
}
|
||||
|
||||
impl GameStates {
|
||||
pub fn new(args: Cli) -> Self {
|
||||
pub fn new(args: &Cli) -> Self {
|
||||
Self {
|
||||
main_menu: MainMenuState {
|
||||
id: 0,
|
||||
@@ -27,6 +27,9 @@ impl GameStates {
|
||||
name: "Skirmish",
|
||||
vertical_offset: Offset::new(),
|
||||
horizontal_offset: Offset::new(),
|
||||
map_width: args.map_width as usize,
|
||||
map_height: args.map_height as usize,
|
||||
board_cells: Vec::new(),
|
||||
},
|
||||
perk_decks: PerkDecksState {
|
||||
id: 2,
|
||||
@@ -39,16 +42,14 @@ impl GameStates {
|
||||
selected_skill: 0,
|
||||
},
|
||||
settings: SettingsState {
|
||||
username: args.username,
|
||||
game_mode: args.game_mode,
|
||||
map_width: args.map_width,
|
||||
map_height: args.map_height,
|
||||
perk_deck: args.perk_deck,
|
||||
starting_wood: args.starting_wood,
|
||||
starting_iron: args.starting_iron,
|
||||
supply_limit: args.supply_limit,
|
||||
xp_modifier: args.xp_modifier,
|
||||
skill_points_limit: args.skill_points_limit,
|
||||
username: args.username.clone(),
|
||||
game_mode: args.game_mode.clone(),
|
||||
perk_deck: args.perk_deck.clone(),
|
||||
starting_wood: args.starting_wood.clone(),
|
||||
starting_iron: args.starting_iron.clone(),
|
||||
supply_limit: args.supply_limit.clone(),
|
||||
xp_modifier: args.xp_modifier.clone(),
|
||||
skill_points_limit: args.skill_points_limit.clone(),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,8 +4,6 @@ use crate::app::states::{GameMode, PerkDecks};
|
||||
pub struct SettingsState {
|
||||
pub username: String,
|
||||
pub game_mode: GameMode,
|
||||
pub map_width: u8,
|
||||
pub map_height: u8,
|
||||
pub perk_deck: PerkDecks,
|
||||
pub starting_wood: u16,
|
||||
pub starting_iron: u16,
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::app::widgets::CellWidget;
|
||||
use clap::ValueEnum;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
@@ -16,6 +17,10 @@ impl Offset {
|
||||
}
|
||||
|
||||
pub fn set_max(&mut self, max: usize) {
|
||||
if self.max != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
self.max = max;
|
||||
}
|
||||
|
||||
@@ -28,12 +33,29 @@ impl Offset {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct SkirmishState {
|
||||
pub id: usize,
|
||||
pub name: &'static str,
|
||||
pub map_width: usize,
|
||||
pub map_height: usize,
|
||||
pub vertical_offset: Offset,
|
||||
pub horizontal_offset: Offset,
|
||||
pub board_cells: Vec<CellWidget>,
|
||||
}
|
||||
|
||||
impl SkirmishState {
|
||||
pub fn init_board(&mut self) {
|
||||
if !self.board_cells.is_empty() {
|
||||
return;
|
||||
}
|
||||
|
||||
for row in 0..self.map_height {
|
||||
for col in 0..self.map_width {
|
||||
self.board_cells.push(CellWidget::new(row, col));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, ValueEnum)]
|
||||
|
||||
+20
-14
@@ -6,31 +6,33 @@ use ratatui::{
|
||||
};
|
||||
use std::rc::Rc;
|
||||
|
||||
pub struct BoardWidget {
|
||||
pub struct BoardWidget<'a> {
|
||||
map_width: usize,
|
||||
cell_width: u16,
|
||||
cell_height: u16,
|
||||
cols: u16,
|
||||
rows: u16,
|
||||
h_offset: usize,
|
||||
v_offset: usize,
|
||||
cells: &'a Vec<CellWidget>,
|
||||
}
|
||||
|
||||
impl BoardWidget {
|
||||
pub fn new(app: &mut App, area_width: u16, area_height: u16) -> Self {
|
||||
const CELL_HIGHT: u16 = 8; // 4
|
||||
const CELL_WIDTH: u16 = 14; // 7
|
||||
impl<'a> BoardWidget<'a> {
|
||||
pub fn new(app: &'a mut App, area_width: u16, area_height: u16) -> Self {
|
||||
const CELL_HIGHT: u16 = 5; // 4
|
||||
const CELL_WIDTH: u16 = 9; // 7
|
||||
|
||||
let rows: u16 = area_height / CELL_HIGHT;
|
||||
let cols: u16 = area_width / CELL_WIDTH;
|
||||
|
||||
let v_max_offset: usize = if app.states.settings.map_height as u16 > rows {
|
||||
app.states.settings.map_height as u16 - rows
|
||||
let v_max_offset: usize = if app.states.skirmish.map_height as u16 > rows {
|
||||
app.states.skirmish.map_height as u16 - rows
|
||||
} else {
|
||||
0
|
||||
} as usize;
|
||||
|
||||
let h_max_offset: usize = if app.states.settings.map_width as u16 > cols {
|
||||
app.states.settings.map_width as u16 - cols
|
||||
let h_max_offset: usize = if app.states.skirmish.map_width as u16 > cols {
|
||||
app.states.skirmish.map_width as u16 - cols
|
||||
} else {
|
||||
0
|
||||
} as usize;
|
||||
@@ -39,17 +41,19 @@ impl BoardWidget {
|
||||
app.states.skirmish.vertical_offset.set_max(v_max_offset);
|
||||
|
||||
Self {
|
||||
map_width: app.states.skirmish.map_width as usize,
|
||||
cell_width: CELL_WIDTH,
|
||||
cell_height: CELL_HIGHT,
|
||||
cols,
|
||||
rows,
|
||||
h_offset: app.states.skirmish.horizontal_offset.get_value(),
|
||||
v_offset: app.states.skirmish.vertical_offset.get_value(),
|
||||
cells: &app.states.skirmish.board_cells,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for BoardWidget {
|
||||
impl Widget for BoardWidget<'_> {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
let horizontal: Rc<[Rect]> = Layout::horizontal(vec![
|
||||
Constraint::Length(self.cell_width);
|
||||
@@ -65,10 +69,12 @@ impl Widget for BoardWidget {
|
||||
.split(*col_area);
|
||||
|
||||
for (row_idx, cell_area) in vertical.iter().enumerate() {
|
||||
let cell: CellWidget =
|
||||
CellWidget::new(row_idx + self.v_offset, col_idx + self.h_offset);
|
||||
|
||||
cell.render(*cell_area, buf);
|
||||
if let Some(cell) = self
|
||||
.cells
|
||||
.get((row_idx + self.v_offset) * self.map_width + (col_idx + self.h_offset))
|
||||
{
|
||||
cell.render(*cell_area, buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ use ratatui::{
|
||||
// Base,
|
||||
// }
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct CellWidget {
|
||||
pub row: usize,
|
||||
pub col: usize,
|
||||
|
||||
+2
-2
@@ -37,7 +37,7 @@ pub struct Cli {
|
||||
long,
|
||||
help = "Map width",
|
||||
value_name = "Positive integer [20; 100]",
|
||||
default_value = "27"
|
||||
default_value = "50"
|
||||
)]
|
||||
pub map_width: u8,
|
||||
|
||||
@@ -45,7 +45,7 @@ pub struct Cli {
|
||||
long,
|
||||
help = "Map height",
|
||||
value_name = "Positive integer [11; 50]",
|
||||
default_value = "11"
|
||||
default_value = "25"
|
||||
)]
|
||||
pub map_height: u8,
|
||||
|
||||
|
||||
Reference in New Issue
Block a user