Add Stopping the Early Rush in Tower Rush Games

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<br>If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
Maintaining Composure
<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
<br>Reacting efficiently rather than expensively is the secret to turning their aggression into your advantage.<br>
Anticipate the swarm.Use the geometry of the map.Accept minor tower damage if necessary.
Distraction Tactics
<br>Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
<br>Once the rushing units are locked onto your distraction, you can deploy your own damage dealers safely behind them.<br>
Counter CardExecutionThe Log / ZapPlay instantly when the swarm crosses the bridgeTank KillerPlace slightly late so the enemy tank crosses the bridge first
Punishing the Rush
<br>The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.<br>
<br>Defending perfectly is far more satisfying than attacking blindly.<br>
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