Add Tracking Elixir in Tower Rush
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<br>The absolute core fundamental skill that separates the elite from the casuals is the ability to perfectly track the opponent's elixir.<br>
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<br>Playing the game without knowing how much elixir your opponent has is like playing poker without looking at the cards on the table.<br>
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The Economy of Aggression
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<br>However, if you launch that exact same 8-elixir push when you know the opponent has only 2 elixir, it is mathematically impossible for them to stop it.<br>
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<br>This situation—having significantly more energy than the opponent—is known as an 'Elixir Advantage', and creating it is the primary goal of the game.<br>
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Play safe until you know the math.If you are up by 4, launch your win condition immediately.Do not attack; just use cheap cards to stall their pushes until the generation rate equalizes the board.
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Practicing the Count
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<br>Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).<br>
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<br>When they drop a heavy card, like a P.E.K. In case you have just about any inquiries with regards to wherever in addition to the way to utilize [tower rush](https://saskhouses.com/author/fczangeles8372/), you'll be able to contact us from our own page. K.A (7 elixir), tell yourself "They are now Low Elixir."<br>
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The BankStrategic ResponseYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack
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The True Metric of Winning
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<br>Tower health is a deceptive metric; you can have full tower health and still be losing the game if you are down 5 elixir.<br>
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<br>Knowledge is power.<br>
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