Add Stopping the Early Rush in Tower Rush Games
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<br>Rush tactics are designed specifically to catch you off guard and destroy a tower before you can even react.<br>
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<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
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Do Not Panic
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<br>The very first rule of defending a massive bridge spam is to keep your finger off the screen for a split second.<br>
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<br>If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.<br>
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Memorize the interactions.If they take your tower, do not instantly quit.Keep track of their spell cycle.
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Kiting Aggressive Units
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<br>Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
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<br>Once the rushing units are locked onto your distraction, you can deploy your own damage dealers safely behind them.<br>
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Rush UnitOptimal DefenseFast Building TargeterPlace a building (Cannon/Tesla) three tiles from the river in the centerHigh DPS MeleeSurround them completely with a cheap skeleton army
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Turning the Tables
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<br>Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.<br>
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<br>Defending perfectly is far more satisfying than attacking blindly.<br>
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