Adjust map size CLI defaults and ranges

This commit is contained in:
2026-04-06 10:12:43 +02:00
parent 923af91aeb
commit 921596376f
+8 -8
View File
@@ -43,23 +43,23 @@ pub struct Cli {
)]
pub game_mode: GameMode,
/// Width of the generated map (20100 tiles).
/// Width of the generated map (36100 tiles).
#[arg(
long,
help = "Map width",
value_name = "Positive integer [20; 100]",
default_value = "50",
value_parser = value_parser!(u8).range(20..=100)
value_name = "Positive integer [36; 108]",
default_value = "36",
value_parser = value_parser!(u8).range(36..=108)
)]
pub map_width: u8,
/// Height of the generated map (2550 tiles).
/// Height of the generated map (1350 tiles).
#[arg(
long,
help = "Map height",
value_name = "Positive integer [11; 50]",
default_value = "25",
value_parser = value_parser!(u8).range(25..=50)
value_name = "Positive integer [13; 39]",
default_value = "13",
value_parser = value_parser!(u8).range(13..=39)
)]
pub map_height: u8,