Add Splash vs Single-Target Defenses in Tower Rush
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<br>Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.<br>
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<br>If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.<br>
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The Single-Target Tank Killers
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<br>Their primary function is to lock onto an enemy Giant, Golem, or P.E. Should you loved this information and you wish to receive more info concerning [tower rush](https://www.globalshowup.com/@josefinabligh?page=about) kindly visit the web site. K.K.A and shred its health pool before it reaches your princess tower.<br>
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<br>However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.<br>
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Always protect your single-target tower with a cheap spell.Maximize the walking distance.You must bait out their stun first.
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Clearing the Horde
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<br>Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.<br>
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<br>If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.<br>
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Building StyleOptimal Use CaseHard CounterHigh DPS BuildingMelts high health units instantly if unprotectedWastes time killing cheap units one by oneSplash Damage (e.g., Bomb Tower)Clears dozens of units with a single attackLacks the raw damage to stop a massive push
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The Hybrid Approach and Deck Synergy
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<br>If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.<br>
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<br>Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.<br>
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