Add Splash vs Single-Target Defenses in Tower Rush
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<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
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<br>If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.<br>
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High DPS Defenses
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<br>Their primary function is to lock onto an enemy Giant, Golem, or P.E.K.K.A and shred its health pool before it reaches your princess tower.<br>
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<br>These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.<br>
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Ensure the tower locks onto the tank.Maximize the walking distance.You must bait out their stun first.
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Area of Effect Buildings
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<br>A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.<br>
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<br>The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).<br>
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Building StyleOptimal Use CaseBiggest WeaknessTank KillerGolem, Giant, Lava Hound, Mega KnightSkeleton Army, Minion Horde, Goblin GangSplash Damage (e.g. If you are you looking for more about [tower rush](https://git.0bin.in/mauraplath4413) review our web site. , Bomb Tower)Massive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)
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The Hybrid Approach and Deck Synergy
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<br>Ultimately, the building you select must perfectly complement the other seven cards in your deck.<br>
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<br>Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.<br>
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