diff --git a/Defeating-Spawner-Buildings-in-Tower-Rush.md b/Defeating-Spawner-Buildings-in-Tower-Rush.md new file mode 100644 index 0000000..ee29ac1 --- /dev/null +++ b/Defeating-Spawner-Buildings-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
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This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
+Heavy Spell Removal +
The single most effective counter to any Spawner strategy is the immediate and consistent application of heavy damage spells.
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The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
+Do not use cheap spells (like Zap) on the huts.Wait until they place the building before cycling your spell.The massive damage radius will guarantee a hit on both targets. +Piercing the Waves +
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
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By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
+Spawner MistakeThe CounterplayOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value +Breaking the Siege Mentality +
The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
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Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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