diff --git a/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md new file mode 100644 index 0000000..9199ed3 --- /dev/null +++ b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
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Choosing the correct support units dictates the entire personality and effectiveness of your deck.
+Clearing the Path +
The most common and fundamental type of support unit is the ranged splash-damage attacker, such as the Wizard, Executioner, or Baby Dragon.
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Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.
+A single heavy spell (like Rocket) will kill the support and severely damage the tank.Be reactive.The Baby Dragon is the most versatile splash support. +Melting the Defenders +
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
+Win ConditionThe Perfect MatchAir TankBalloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river)The Ultimate TankNight Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) +Invisible Helpers +
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
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Protect your damage dealers, let your tank absorb the pain, and watch the enemy towers fall.
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