Files
war-in-tunnels/src/app/states/skirmish.rs
T
GarandPLG 00eeb97ed8 Add progress tracking to tasks and turn advancement
- Extend the `Task` trait with methods for progress handling and
  completion.
- Update `DiggingTask` to store `progress` and `tick_increase`, and
  implement the new trait methods.
- Implement the new methods in the `Tasks` enum, adding a mutable
  accessor.
- Introduce `BoardState::get_active_tasks` and
  `BoardState::advance_turn` to iterate over active tasks and update
  their progress each turn.
- Un-comment the call to `board.advance_turn()` in
  `SkirmishState::tick_update`.
2026-05-20 12:49:18 +02:00

21 lines
421 B
Rust

use crate::app::states::skirmish_states::BoardState;
#[derive(Debug, Clone, PartialEq)]
pub struct SkirmishState {
pub id: usize,
pub name: &'static str,
pub board: BoardState,
pub side_panel: bool,
pub turn_counter: u64,
}
impl SkirmishState {
pub fn tick_update(&mut self) {
self.board.advance_turn();
// if self.board.is_victory() {}
self.turn_counter += 1;
}
}