use crate::app::states::{PerkDecks, skirmish_states::GameMode}; #[derive(Debug, Clone, PartialEq)] pub struct SettingsState { pub username: String, pub game_mode: GameMode, pub perk_deck: PerkDecks, pub starting_wood: u16, pub starting_metal: u16, pub supply_limit: u8, pub xp_modifier: f32, pub skill_points_limit: u16, }