Commit Graph

4 Commits

Author SHA1 Message Date
GarandPLG 7541db79d8 Refactor App to use unified AppChannels for events
App now receives an AppChannels struct; AppEvent enum removed.

Event handling, tick generation, and audio communication are now
performed through dedicated channels.
2026-05-03 22:27:08 +02:00
GarandPLG 7fb001faab Add tick thread and Skirmish state update
Introduce `AppEvent::Tick` and a background thread that emits timed
events. `App` now handles `Tick` by calling a new `update` method,
which advances the board and increments a `turn_counter` in
`SkirmishState`. Add required imports, fields, and the
`spawn_tick_thread` call in `main`.
2026-05-03 18:14:46 +02:00
GarandPLG 6e6181887c Consolidate event handling into events.rs
The event loop function is now defined in `events.rs`, the redundant
`handle_events.rs` file is removed, and the module re‑exports are
updated
to expose `handle_events` from `events`.
2026-04-09 10:07:24 +02:00
GarandPLG 30f2e17ed7 Add audio deps; extract input handling to threads
Add ALSA and Rodio crates to Cargo.toml and lockfile to enable audio
playback.
Update Nix expressions to include `alsa-lib` as a build input.
Refactor input event handling into a new `app::threads` module:
 - Define `AppEvent` enum and `handle_input_events` function there.
 - Adjust imports in `app/app.rs` and `main.rs` accordingly.
   Remove the now‑unused `handle_input_events` and `AppEvent`
   definitions from
   `app/app.rs`.
2026-04-06 11:47:46 +02:00