generated from GarandPLG/rust-flake-template
Add tests, fix offset logic, and bump dependencies
- Introduce a comprehensive test suite (cli, app, board, tasks, audio) and a new TESTING.md document describing test execution. - Correct vertical offset calculation in `BoardState` to use saturating subtraction and ceiling division. - Clamp initial `Offset` values to the provided maximum in `Offset::new`. - Export `load_audio` from the audio thread module and switch to `LoopedDecoder` for proper OGG looping. - Update several crate versions: clap, ratatui, log, rodio, and bitflags.
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use war_in_tunnels::app::states::skirmish_states::{
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Players,
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tasks::{DiggingTask, Task, Tasks},
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units::{MinerUnit, Unit},
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};
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#[test]
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fn digging_progress_accumulates_and_stops_at_completion() {
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let mut task = DiggingTask::new([(5, 3)].into(), 40.0);
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assert!(!task.is_finished());
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task.progress();
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assert_eq!(task.get_progress(), 40.0);
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assert!(!task.is_finished());
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for _ in 0..3 {
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task.progress();
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}
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assert_eq!(task.get_progress(), 100.0);
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assert!(task.is_finished());
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}
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#[test]
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fn advancing_path_resets_progress_and_handles_empty_path() {
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let mut task = DiggingTask::new([(5, 3), (5, 4)].into(), 25.0);
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task.progress();
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task.pop_front();
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assert_eq!(task.current_target(), Some((5, 4)));
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assert_eq!(task.get_progress(), 0.0);
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task.pop_front();
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task.pop_front();
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assert_eq!(task.current_target(), None);
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assert!(task.get_path().is_empty());
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}
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#[test]
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fn miners_keep_tasks_in_submission_order() {
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let mut miner = MinerUnit::new(Players::Player, (5, 2));
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for target in [(5, 3), (6, 3)] {
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miner.set_task(Tasks::Digging(DiggingTask::new([target].into(), 1.0)));
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}
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assert_eq!(miner.get_ref_tasks().len(), 2);
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assert_eq!(
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*miner
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.get_mut_tasks()
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.pop_front()
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.unwrap()
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.get_path_front_coords(),
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(5, 3)
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);
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assert_eq!(*miner.get_ref_tasks()[0].get_path_front_coords(), (6, 3));
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}
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