generated from GarandPLG/rust-flake-template
Add max durability and enhance side panel UI
- Introduce `max_durability` fields to BaseBuilding, Stone, and Tunnel structures. - Extend `Structure` trait with `get_max_durability` and implement it in all structures. - Update `Structures` enum to forward `get_max_durability`. - Add color utilities and `get_span` method to `Players` enum for styled text. - Refactor `CellWidget` method names (`get_option_unit`, `set_structure`). - Revise side panel widget to accept references to `Structures` and `Option<Units>`, render colored blocks and detailed stats. - Simplify skirmish view to use `BoardState` directly and adapt side panel rendering.
This commit is contained in:
@@ -1,5 +1,9 @@
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use crate::app::states::skirmish_states::BoardState;
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use clap::ValueEnum;
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use ratatui::{
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style::{Color, Stylize},
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text::Span,
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};
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct SkirmishState {
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@@ -20,3 +24,26 @@ pub enum Players {
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Player,
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Enemy,
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}
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impl Players {
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pub fn get_text(&self) -> &'static str {
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match self {
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Self::Player => "Player",
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Self::Enemy => "Enemy",
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}
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}
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pub fn get_color(&self) -> Color {
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match self {
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Self::Player => Color::LightBlue,
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Self::Enemy => Color::LightRed,
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}
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}
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pub fn get_span(&self) -> Span<'static> {
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match self {
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Self::Player => self.get_text().fg(self.get_color()),
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Self::Enemy => self.get_text().fg(self.get_color()),
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}
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}
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}
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@@ -4,6 +4,7 @@ use ratatui::style::Color;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct BaseBuilding {
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durability: u16,
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max_durability: u16,
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stress: u8,
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owner: Players,
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level: u8,
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@@ -13,6 +14,7 @@ impl BaseBuilding {
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pub fn new(owner: Players) -> Self {
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Self {
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durability: 1500,
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max_durability: 1500,
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stress: 0,
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owner,
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level: b'1',
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@@ -44,6 +46,10 @@ impl Structure for BaseBuilding {
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self.durability
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}
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fn get_max_durability(&self) -> u16 {
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self.max_durability
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}
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fn get_stress(&self) -> u8 {
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self.stress
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}
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@@ -4,6 +4,7 @@ use ratatui::style::Color;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Stone {
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durability: u16,
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max_durability: u16,
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stress: u8,
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}
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@@ -11,6 +12,7 @@ impl Stone {
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pub fn new() -> Self {
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Self {
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durability: 1000,
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max_durability: 1000,
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stress: 0,
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}
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}
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@@ -33,6 +35,10 @@ impl Structure for Stone {
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self.durability
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}
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fn get_max_durability(&self) -> u16 {
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self.max_durability
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}
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fn get_stress(&self) -> u8 {
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self.stress
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}
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@@ -40,6 +40,10 @@ impl Structure for Structures {
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self.structure().get_durability()
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}
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fn get_max_durability(&self) -> u16 {
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self.structure().get_max_durability()
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}
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fn get_stress(&self) -> u8 {
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self.structure().get_stress()
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}
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@@ -6,5 +6,6 @@ pub trait Structure {
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fn get_level(&self) -> char;
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fn get_stress(&self) -> u8;
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fn get_durability(&self) -> u16;
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fn get_max_durability(&self) -> u16;
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fn get_name(&self) -> &'static str;
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}
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@@ -4,6 +4,7 @@ use ratatui::style::Color;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Tunnel {
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durability: u16,
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max_durability: u16,
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stress: u8,
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roof_support: bool,
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rail: bool,
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@@ -14,6 +15,7 @@ impl Tunnel {
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pub fn new() -> Self {
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Self {
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durability: 500,
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max_durability: 500,
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stress: 25,
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roof_support: false,
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rail: false,
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@@ -39,6 +41,10 @@ impl Structure for Tunnel {
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self.durability
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}
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fn get_max_durability(&self) -> u16 {
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self.max_durability
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}
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fn get_stress(&self) -> u8 {
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self.stress
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}
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+13
-20
@@ -2,7 +2,7 @@ use crate::app::{
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App,
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helpers::block_title_helper,
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keybindings::{Action, count_largest_group},
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states::skirmish_states::{structures::Structure, units::Unit},
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states::skirmish_states::BoardState,
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widgets::{BoardWidget, KeybindingsWidget, SidePanelWidget},
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};
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use ratatui::{
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@@ -57,6 +57,7 @@ pub fn skirmish_main_area_layout(area: Rect, side_panel: bool) -> [Rect; 2] {
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pub fn skirmish_view(app: &App, area: Rect, buf: &mut Buffer) {
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let Some(states) = app.states() else { return };
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let board: &BoardState = &states.skirmish.board;
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let [title_area, main_area, keybindings_area] = skirmish_layout(area);
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@@ -115,33 +116,25 @@ pub fn skirmish_view(app: &App, area: Rect, buf: &mut Buffer) {
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});
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// .centered(
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// Constraint::Length(
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// (states.skirmish.board.cell_width * states.skirmish.board.cols) as u16,
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// (board.cell_width * board.cols) as u16,
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// ),
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// Constraint::Length(
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// (states.skirmish.board.cell_height * states.skirmish.board.rows) as u16,
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// (board.cell_height * board.rows) as u16,
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// ),
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// );
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BoardWidget::new(&states.skirmish.board).render(cells_area, buf);
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BoardWidget::new(&board).render(cells_area, buf);
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if states.skirmish.side_panel {
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let row: usize = states.skirmish.board.get_focused_cell().get_row();
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let col: usize = states.skirmish.board.get_focused_cell().get_col();
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let coords: (usize, usize) = (row, col);
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let structure_name: &str = states
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.skirmish
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.board
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.get_ref_cell(row, col)
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.get_structure()
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.get_name();
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let unit_name: &str = states
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.skirmish
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.board
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.get_ref_cell(row, col)
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.get_unit_option()
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.get_name();
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let row: usize = board.get_focused_cell().get_row();
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let col: usize = board.get_focused_cell().get_col();
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SidePanelWidget::new(coords, structure_name, unit_name).render(side_panel_area, buf);
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SidePanelWidget::new(
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(row, col),
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&board.get_ref_cell(row, col).get_structure(),
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&board.get_ref_cell(row, col).get_option_unit(),
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)
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.render(side_panel_area, buf);
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}
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}
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@@ -56,12 +56,12 @@ impl CellWidget {
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self.structure
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}
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pub fn get_unit_option(&self) -> Option<Units> {
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pub fn get_option_unit(&self) -> Option<Units> {
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self.unit
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}
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pub fn set_structure(&mut self, sctructure: Structures) -> &mut Self {
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self.structure = sctructure;
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pub fn set_structure(&mut self, structure: Structures) -> &mut Self {
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self.structure = structure;
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self
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}
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@@ -1,30 +1,31 @@
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use crate::app::{
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helpers::block_single_title_helper,
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states::skirmish_states::{
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structures::{Structure, Structures},
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units::{Unit, Units},
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},
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};
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use ratatui::{
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buffer::Buffer,
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layout::{Alignment, Rect},
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style::Color,
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text::Line,
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widgets::{Block, BorderType, Borders, Paragraph, Widget},
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layout::{Alignment, Constraint, Layout, Margin, Rect},
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style::{Color, Stylize},
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text::{Line, Span},
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widgets::{Block, BorderType, Borders, Padding, Paragraph, Widget},
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};
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use crate::app::helpers::block_title_helper;
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct SidePanelWidget {
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pub struct SidePanelWidget<'a> {
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coords: (usize, usize),
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structure_name: &'static str,
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unit_name: &'static str,
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structure: &'a Structures,
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unit: &'a Option<Units>,
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}
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impl SidePanelWidget {
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pub fn new(
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coords: (usize, usize),
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structure_name: &'static str,
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unit_name: &'static str,
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) -> Self {
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impl<'a> SidePanelWidget<'a> {
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pub fn new(coords: (usize, usize), structure: &'a Structures, unit: &'a Option<Units>) -> Self {
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Self {
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coords,
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structure_name,
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unit_name,
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structure,
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unit,
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}
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}
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@@ -40,35 +41,94 @@ impl SidePanelWidget {
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letters.iter().rev().collect()
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}
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fn get_title(&self) -> Line<'_> {
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let cell_coords: String = format!("{}{}", self.col_to_letters(), self.coords.0);
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let mut texts: Vec<(String, Color)> = Vec::with_capacity(3);
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texts.push((cell_coords, Color::Yellow));
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texts.push((self.structure_name.to_string(), Color::Cyan));
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if !self.unit_name.is_empty() {
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texts.push((self.unit_name.to_string(), Color::Green));
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}
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block_title_helper(&texts, Some(" - "))
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}
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fn get_block(&self) -> Block<'_> {
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fn get_outer_block(&self) -> Block<'_> {
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Double)
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.title(self.get_title())
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.title(block_single_title_helper(
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format!("{}{}", self.col_to_letters(), self.coords.0),
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Color::Yellow,
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))
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.title_alignment(Alignment::Center)
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}
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fn get_inner_block<'b>(&self, title: String, color: Color) -> Block<'b> {
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Block::default()
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.borders(Borders::LEFT | Borders::TOP)
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.title(block_single_title_helper(title, color))
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.title_alignment(Alignment::Center)
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.padding(Padding::symmetric(1, 1))
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}
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fn get_area_constraints(&self) -> [Constraint; 2] {
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if !self.unit.get_name().is_empty() {
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[Constraint::Percentage(50), Constraint::Percentage(50)]
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} else {
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[Constraint::Percentage(100), Constraint::Percentage(0)]
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}
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}
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fn structure_text(&self) -> Vec<Line<'_>> {
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let s: &Structures = self.structure;
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let durability: u16 = s.get_durability();
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let max_durability: u16 = s.get_max_durability();
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let durability_percent: u16 = durability * 100 / max_durability;
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let stress: u8 = s.get_stress();
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let level: char = s.get_level();
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let mut lines: Vec<Line<'_>> = vec![
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Line::from_iter([
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"Durability: ".gray(),
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durability.to_string().cyan(),
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"/".gray(),
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max_durability.to_string().cyan(),
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" ( ".gray(),
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durability_percent.to_string().cyan(),
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"% )".gray(),
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]),
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Line::from_iter(["Stress: ".gray(), stress.to_string().cyan(), "%".gray()]),
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];
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if level != ' ' {
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lines.push(Line::from_iter([
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"Level: ".gray(),
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level.to_string().cyan(),
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]));
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}
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lines
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}
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fn unit_text(&self) -> Vec<Line<'_>> {
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let u: &Option<Units> = self.unit;
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let owner: Span<'_> = u.get_owner().get_span();
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vec![Line::from_iter(vec!["Owner: ".gray(), owner])]
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}
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}
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impl Widget for SidePanelWidget {
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impl Widget for SidePanelWidget<'_> {
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fn render(self, area: Rect, buf: &mut Buffer) {
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Paragraph::default()
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.alignment(Alignment::Center)
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.block(self.get_block())
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.render(area, buf);
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let block: Block<'_> = self.get_outer_block();
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let inner_area: Rect = block.inner(area).inner(Margin {
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horizontal: 2,
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vertical: 1,
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});
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block.render(area, buf);
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let [structure_area, unit_area] =
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Layout::vertical(self.get_area_constraints()).areas(inner_area);
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Paragraph::new(self.structure_text())
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.alignment(Alignment::Left)
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.block(self.get_inner_block(self.structure.get_name().to_string(), Color::Cyan))
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.render(structure_area, buf);
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if !self.unit.get_name().is_empty() {
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Paragraph::new(self.unit_text())
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.alignment(Alignment::Left)
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.block(self.get_inner_block(self.unit.get_name().to_string(), Color::Green))
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.render(unit_area, buf);
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}
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}
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}
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