Show unit task queue and mark in side panel

Add `get_tasks` to the `Unit` trait and implement it for `MinerUnit`,
`Units` enum and `Option<Units>`.  Use the new method in `base_text` to
display a “Tasks Queue” line.

Refactor task assignment in `BoardState` to a chained call.

Update the skirmish view and `SidePanelWidget` to pass a flag indicating
whether the displayed unit is the currently marked one, and highlight
the
unit name accordingly.
This commit is contained in:
GarandPLG committed 2026-05-17 11:00:06 +02:00
1 parent a7d8823bf2
commit e4728aab5d
6 files changed
+41 -5

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@@ -132,11 +132,17 @@ pub fn skirmish_view(app: &App, area: Rect, buf: &mut Buffer) {
if states.skirmish.side_panel {
let row: usize = board.get_focused_cell().get_row();
let col: usize = board.get_focused_cell().get_col();
let mut is_unit_marked: bool = false;
if let Some((first_row, first_col)) = board.marked_cells.marked_cells.get(0) {
is_unit_marked = first_row == &row && first_col == &col;
}
SidePanelWidget::new(
(row, col),
&board.get_ref_cell(row, col).get_structure(),
&board.get_ref_cell(row, col).get_option_unit(),
&board.get_ref_cell(row, col).get_ref_option_unit(),
is_unit_marked,
)
.render(side_panel_area, buf);
}