Add lifetime parameter and MarkedCells struct

Refactor App, GameStates, SkirmishState and BoardState to carry a
generic
lifetime `'a`. Introduce a new `MarkedCells` type that holds marking
state
and selected unit, replacing the previous `marking_cells` flag and raw
deque. Update related methods, keybindings, view implementations and
module exports to use the new structures.
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GarandPLG committed 2026-05-06 21:39:53 +02:00
1 parent b66c1d8e25
commit cd1822d05e
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@@ -7,7 +7,7 @@ use ratatui::{
use std::rc::Rc;
pub struct BoardWidget<'a> {
state: &'a BoardState,
state: &'a BoardState<'a>,
}
impl<'a> BoardWidget<'a> {