generated from GarandPLG/rust-flake-template
Use VecDeque for tasks and marked cells
Replace `Vec` with `VecDeque` in `BoardState` marked cells, `DiggingTask` path, and `MinerUnit` tasks to enable efficient push/pop operations. Remove the `Copy` trait from several structs and enums, adjust derives accordingly, and use `as_ref` in `Option<Units>` implementations to avoid consuming the option. Update cell rendering to clone widgets and adjust `CellWidget::get_option_unit` to return a cloned `Option<Units>`. Add necessary `VecDeque` imports.
This commit is contained in:
@@ -11,6 +11,7 @@ use crate::app::{
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widgets::CellWidget,
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};
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use ratatui::layout::Rect;
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use std::collections::VecDeque;
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#[derive(Debug, Clone, PartialEq)]
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pub struct BoardState {
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@@ -29,7 +30,7 @@ pub struct BoardState {
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player_base_coords: (usize, usize),
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enemy_base_coords: (usize, usize),
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pub marking_cells: bool,
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marked_cells: Vec<(usize, usize)>,
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marked_cells: VecDeque<(usize, usize)>,
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}
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impl BoardState {
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@@ -105,7 +106,7 @@ impl BoardState {
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}
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let marking_cells: bool = false;
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let marked_cells: Vec<(usize, usize)> = Vec::new();
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let marked_cells: VecDeque<(usize, usize)> = VecDeque::new();
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Self {
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cells_area,
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@@ -159,7 +160,7 @@ impl BoardState {
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cell.set_marked(true);
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}
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self.marked_cells.push((new_cell.0, new_cell.1));
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self.marked_cells.push_back((new_cell.0, new_cell.1));
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}
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pub fn undo_marked_cell(&mut self) {
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@@ -178,7 +179,7 @@ impl BoardState {
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self.get_mut_cell(new.0, new.1).set_selected(true);
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self.marked_cells.pop();
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self.marked_cells.pop_back();
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self.focused_cell.set_focused_cell(new);
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}
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@@ -190,7 +191,7 @@ impl BoardState {
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let cell: &mut CellWidget = self.get_mut_cell(row, col);
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cell.set_marked(true);
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self.marked_cells.push((row, col));
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self.marked_cells.push_back((row, col));
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}
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pub fn clear_marked_cells(&mut self) {
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@@ -1,14 +1,12 @@
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use crate::app::widgets::CellWidget;
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use std::collections::VecDeque;
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct DiggingTask {
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// path: Vec<(usize, usize)>,
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path: VecDeque<(usize, usize)>,
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}
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impl DiggingTask {
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pub fn new(path: Vec<(u16, u16)>) -> Self {
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Self {
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// path
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}
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pub fn new(path: VecDeque<(usize, usize)>) -> Self {
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Self { path }
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}
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}
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@@ -1,6 +1,6 @@
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use crate::app::states::skirmish_states::tasks::DiggingTask;
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub enum Tasks {
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Digging(DiggingTask),
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}
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@@ -1,12 +1,13 @@
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use crate::app::states::skirmish_states::{Players, tasks::Tasks, units::Unit};
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use std::collections::VecDeque;
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct MinerUnit {
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owner: Players,
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hp: u16,
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can_dig: bool,
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digging_power: f32,
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// tasks: Vec<Tasks>,
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pub tasks: VecDeque<Tasks>,
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}
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impl MinerUnit {
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@@ -16,7 +17,7 @@ impl MinerUnit {
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hp: 100,
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can_dig: true,
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digging_power: 0.55,
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// tasks: Vec::new(),
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tasks: VecDeque::new(),
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}
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}
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}
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@@ -3,12 +3,13 @@ use crate::app::states::skirmish_states::{
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units::{MinerUnit, Unit},
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};
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub enum Units {
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Miner(MinerUnit),
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}
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impl Units {
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#[inline]
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fn u(&self) -> &dyn Unit {
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match self {
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Self::Miner(m) => m,
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@@ -48,34 +49,34 @@ impl Unit for Units {
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impl Unit for Option<Units> {
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fn is_unit(&self) -> bool {
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self.map_or(false, |u| u.is_unit())
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self.as_ref().map_or(false, |u| u.is_unit())
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}
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fn get_tag(&self) -> char {
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self.map_or(' ', |u| u.get_tag())
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self.as_ref().map_or(' ', |u| u.get_tag())
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}
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fn get_name(&self) -> &'static str {
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self.map_or("", |u| u.get_name())
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self.as_ref().map_or("", |u| u.get_name())
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}
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fn get_owner(&self) -> Players {
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self.map_or(Players::Unclaimed, |u| u.get_owner())
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self.as_ref().map_or(Players::Unclaimed, |u| u.get_owner())
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}
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fn get_hp(&self) -> u16 {
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self.map_or(0, |u| u.get_hp())
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self.as_ref().map_or(0, |u| u.get_hp())
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}
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fn get_max_hp(&self) -> u16 {
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self.map_or(0, |u| u.get_max_hp())
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self.as_ref().map_or(0, |u| u.get_max_hp())
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}
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fn get_can_dig(&self) -> bool {
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self.map_or(false, |u| u.get_can_dig())
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self.as_ref().map_or(false, |u| u.get_can_dig())
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}
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fn get_digging_power(&self) -> f32 {
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self.map_or(0.0, |u| u.get_digging_power())
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self.as_ref().map_or(0.0, |u| u.get_digging_power())
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}
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}
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@@ -38,7 +38,7 @@ impl Widget for BoardWidget<'_> {
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.cells
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.get(row_idx + self.state.vertical_offset.get_value())
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.and_then(|rows| rows.get(col_idx + self.state.horizontal_offset.get_value()))
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.map(|cell| cell.render(*cell_area, buf));
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.map(|cell| cell.clone().render(*cell_area, buf));
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}
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}
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}
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@@ -11,7 +11,7 @@ use ratatui::{
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widgets::{Block, BorderType, Borders, Paragraph, Widget},
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};
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct CellWidget {
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row: usize,
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col: usize,
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@@ -57,7 +57,7 @@ impl CellWidget {
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}
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pub fn get_option_unit(&self) -> Option<Units> {
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self.unit
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self.unit.clone()
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}
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pub fn set_structure(&mut self, structure: Structures) -> &mut Self {
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