generated from GarandPLG/rust-flake-template
Rename iron to metal, add mining and recruitment
- Updated CLI, README and documentation to use `--starting-metal` with `--starting-iron` retained as an alias. - Introduced `Resources` struct and constants for wood delivery and mine production. - Added new structures `Mine` and `MineConstruction` with cost, production and cancel logic. - Implemented building view for constructing mines and recruitment view for spawning miners. - Extended keybindings with `Building` and `Recruitment` actions and updated action availability logic. - Modified game state, board, units and UI widgets to handle metal resources and new construction mechanics. - Updated tests and increased total test count to 82, covering resources, construction, recruitment and context‑aware keybindings.
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@@ -6,7 +6,7 @@ pub struct SettingsState {
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pub game_mode: GameMode,
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pub perk_deck: PerkDecks,
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pub starting_wood: u16,
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pub starting_iron: u16,
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pub starting_metal: u16,
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pub supply_limit: u8,
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pub xp_modifier: f32,
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pub skill_points_limit: u16,
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