generated from GarandPLG/rust-flake-template
Refactor task handling to use VecDeque references
- Change `get_tasks` to return `&VecDeque<Tasks>` instead of a formatted `String`. - Introduce `get_tasks_formatted` for display purposes. - Update `MinerUnit`, `Unit` trait, `Units` enum, and its `Option` implementation accordingly. - Add `EMPTY_TASKS` lazy static for handling empty task lists. - Adjust `BoardState` to use the new task API (commented out conditional).
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@@ -3,6 +3,7 @@ use ratatui::{
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style::Stylize,
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text::{Line, Span},
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};
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use std::collections::VecDeque;
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pub trait Unit {
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fn is_unit(&self) -> bool {
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@@ -25,10 +26,12 @@ pub trait Unit {
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fn get_coords(&self) -> (usize, usize);
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fn get_tasks(&self) -> String;
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fn get_tasks(&self) -> &VecDeque<Tasks>;
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fn set_task(&mut self, task: Tasks);
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fn get_tasks_formatted(&self) -> String;
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fn base_text(&self) -> Vec<Line<'_>> {
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let owner: Span<'_> = self.get_owner().get_span();
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let hp: u16 = self.get_hp();
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@@ -36,7 +39,7 @@ pub trait Unit {
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let hp_percent: u16 = hp * 100 / max_hp;
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let can_dig: bool = self.get_can_dig();
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let digging_power: f32 = self.get_digging_power();
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let tasks: String = self.get_tasks();
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let tasks: String = self.get_tasks_formatted();
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let mut lines: Vec<Line<'_>> = Vec::from([
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Line::from_iter(["Owner: ".gray(), owner]),
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