generated from GarandPLG/rust-flake-template
Introduce Ore structure and simplify durability fields
Add a new Ore structure with ownership, amount, and durability, and extend the Structures enum to include it. Update board generation to place ore cells next to player and enemy bases and adjust base coordinates accordingly. Remove the redundant `max_durability` field from BaseBuilding, Stone, and Tunnel, fixing their `get_max_durability` implementations to return constant values. Rename the tick handling parameter from `interval_ms` to `tick_ms`. Minor clean‑ups include re‑exporting the Ore module, adding TODO comments in the side panel widget, and simplifying the audio thread spawn in `main.rs`.
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@@ -4,8 +4,8 @@ use std::{
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time::{Duration, Instant},
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};
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pub fn handle_tick_event(tx: Sender<()>, interval_ms: u8) {
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let interval: Duration = Duration::from_millis(interval_ms as u64);
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pub fn handle_tick_event(tx: Sender<()>, tick_ms: u8) {
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let interval: Duration = Duration::from_millis(tick_ms as u64);
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loop {
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if tx.send(()).is_err() {
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break;
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