Refactor App to use unified AppChannels for events

App now receives an AppChannels struct; AppEvent enum removed.

Event handling, tick generation, and audio communication are now
performed through dedicated channels.
This commit is contained in:
GarandPLG committed 2026-05-03 22:27:08 +02:00
1 parent 7fb001faab
commit 7541db79d8
9 files changed
+123 -105

No files matched your search

+18 -23
View File
@@ -1,17 +1,13 @@
use crate::{
app::{
GameStates, handle_keybindings,
threads::{AppEvent, AudioCmd},
threads::{AppChannels, AudioCmd},
view::View,
},
cli::Cli,
};
use ratatui::{DefaultTerminal, Frame, crossterm::event::KeyEvent, layout::Rect};
use std::{
io::Result,
sync::mpsc::{Receiver, RecvTimeoutError, Sender},
time::Duration,
};
use std::{io::Result, sync::mpsc::Sender, thread::sleep, time::Duration};
pub struct App {
pub exit: bool,
@@ -42,31 +38,29 @@ impl App {
self.states.as_mut()
}
pub fn run(&mut self, terminal: &mut DefaultTerminal, rx: Receiver<AppEvent>) -> Result<()> {
pub fn run(&mut self, terminal: &mut DefaultTerminal, channels: AppChannels) -> Result<()> {
while !self.exit {
terminal.draw(|frame: &mut Frame<'_>| self.draw(frame))?;
let event = match rx.recv_timeout(Duration::from_millis(100)) {
Ok(ev) => ev,
Err(RecvTimeoutError::Timeout) => {
continue;
}
Err(_) => break,
};
match event {
AppEvent::Input(key_event) => self.handle_key_event(key_event)?,
AppEvent::Resize(_, _) => {
let window_area: Rect = self.window_area;
let Some(state) = self.states_mut() else {
panic!("State issue")
};
if let Ok(key) = channels.input_rx.try_recv() {
self.handle_key_event(key)?;
}
if let Ok((_, _)) = channels.resize_rx.try_recv() {
let window_area: Rect = self.window_area;
if let Some(state) = self.states_mut() {
state
.skirmish
.board
.change_resize(&window_area, state.skirmish.side_panel);
}
AppEvent::Tick => self.update()?,
}
if let Ok(()) = channels.tick_rx.try_recv() {
self.update()?;
}
sleep(Duration::from_millis(10));
}
Ok(())
@@ -94,8 +88,9 @@ impl App {
fn update(&mut self) -> Result<()> {
if let Some(state) = self.states_mut() {
state.skirmish.update(&self.args);
state.skirmish.tick_update();
}
Ok(())
}
}
+3 -3
View File
@@ -1,4 +1,4 @@
use crate::{app::states::skirmish_states::BoardState, cli::Cli};
use crate::app::states::skirmish_states::BoardState;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct SkirmishState {
@@ -10,8 +10,8 @@ pub struct SkirmishState {
}
impl SkirmishState {
pub fn update(&mut self, cli: &Cli) {
self.board.advance_turn();
pub fn tick_update(&mut self) {
// self.board.advance_turn();
// if self.board.is_victory() {}
+37
View File
@@ -0,0 +1,37 @@
use crate::app::threads::AudioCmd;
use ratatui::crossterm::event::KeyEvent;
use std::sync::mpsc::{Receiver, Sender, channel};
pub struct AppChannels {
pub input_tx: Sender<KeyEvent>,
pub input_rx: Receiver<KeyEvent>,
pub resize_tx: Sender<(u16, u16)>,
pub resize_rx: Receiver<(u16, u16)>,
pub tick_tx: Sender<()>,
pub tick_rx: Receiver<()>,
pub audio_tx: Sender<AudioCmd>,
pub audio_rx: Receiver<AudioCmd>,
}
impl AppChannels {
pub fn new() -> Self {
let (input_tx, input_rx) = channel::<KeyEvent>();
let (resize_tx, resize_rx) = channel::<(u16, u16)>();
let (tick_tx, tick_rx) = channel::<()>();
let (audio_tx, audio_rx) = channel::<AudioCmd>();
Self {
input_tx,
input_rx,
resize_tx,
resize_rx,
tick_tx,
tick_rx,
audio_tx,
audio_rx,
}
}
}
+11 -21
View File
@@ -1,30 +1,20 @@
use ratatui::crossterm::event::KeyEvent;
use ratatui::crossterm::event::{Event, read};
use ratatui::crossterm::event::{Event, KeyEvent, read};
use std::sync::mpsc::Sender;
pub enum AppEvent {
Input(KeyEvent),
Resize(u16, u16),
Tick,
}
/// Reads *all* crossterm events and forwards the ones we care about.
pub fn handle_events(tx: Sender<AppEvent>) {
pub fn handle_ct_events(input_tx: Sender<KeyEvent>, resize_tx: Sender<(u16, u16)>) {
loop {
match read() {
Ok(ev) => match ev {
Event::Key(key) => {
if tx.send(AppEvent::Input(key)).is_err() {
break;
}
Ok(Event::Key(k)) => {
if input_tx.send(k).is_err() {
break;
}
Event::Resize(cols, rows) => {
if tx.send(AppEvent::Resize(cols, rows)).is_err() {
break;
}
}
Ok(Event::Resize(cols, rows)) => {
if resize_tx.send((cols, rows)).is_err() {
break;
}
_ => {}
},
}
Ok(_) => {}
Err(_) => continue,
}
}
+4 -2
View File
@@ -1,7 +1,9 @@
mod app_channels;
mod audio;
mod events;
mod tick;
pub use app_channels::AppChannels;
pub use audio::{AudioCmd, SoundrackParts, Soundtrack, handle_audio};
pub use events::{AppEvent, handle_events};
pub use tick::spawn_tick_thread;
pub use events::handle_ct_events;
pub use tick::handle_tick_event;
+11 -14
View File
@@ -1,22 +1,19 @@
use crate::app::threads::AppEvent;
use std::{
sync::mpsc::Sender,
thread,
time::{Duration, Instant},
};
pub fn spawn_tick_thread(tx: Sender<AppEvent>, interval_ms: u64) {
thread::spawn(move || {
let interval: Duration = Duration::from_millis(interval_ms);
loop {
if tx.send(AppEvent::Tick).is_err() {
break;
}
let elapsed: Duration = Instant::now().elapsed();
if interval > elapsed {
thread::sleep(interval - elapsed);
}
pub fn handle_tick_event(tx: Sender<()>, interval_ms: u8) {
let interval: Duration = Duration::from_millis(interval_ms as u64);
loop {
if tx.send(()).is_err() {
break;
}
});
let elapsed: Duration = Instant::now().elapsed();
if interval > elapsed {
thread::sleep(interval - elapsed);
}
}
}
+2 -1
View File
@@ -72,7 +72,8 @@ pub fn skirmish_view(app: &App, area: Rect, buf: &mut Buffer) {
"Skills points: {} ({}/{}) | ",
1, 20, states.settings.skill_points_limit
),
format!("Perk Deck: {}/9", 5),
format!("Perk Deck: {}/9 | ", 5),
format!("Tick: {}", states.skirmish.turn_counter),
]),
]);