Update formatting to use 4‑space indentation
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- Adjust rustfmt.toml to set tab_spaces = 4.
- Reformat imports, struct definitions, function bodies, and match arms
  across the project to match the new style (aligned fields, added
  spacing, etc.).
- Ensure all code complies with the updated rustfmt settings.
This commit is contained in:
GarandPLG committed 2026-10-19 17:43:43 +02:00
1 parent a981663152
commit 73f544d5d6
66 files changed
+5378 -5373

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+29 -30
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@@ -1,46 +1,45 @@
use crate::app::states::skirmish_states::BoardState;
use ratatui::{
buffer::Buffer,
layout::{Constraint, Layout, Rect},
widgets::Widget,
buffer::Buffer,
layout::{Constraint, Layout, Rect},
widgets::Widget,
};
use std::rc::Rc;
pub struct BoardWidget<'a> {
state: &'a BoardState,
state: &'a BoardState,
}
impl<'a> BoardWidget<'a> {
pub fn new(state: &'a BoardState) -> Self {
Self { state }
}
pub fn new(state: &'a BoardState) -> Self {
Self { state }
}
}
impl Widget for BoardWidget<'_> {
fn render(self, area: Rect, buf: &mut Buffer) {
let horizontal: Rc<[Rect]> =
Layout::horizontal(vec![
Constraint::Length(self.state.cell_width as u16);
self.state.cols
])
.split(area);
fn render(self, area: Rect, buf: &mut Buffer) {
let horizontal: Rc<[Rect]> =
Layout::horizontal(vec![
Constraint::Length(self.state.cell_width as u16);
self.state.cols
])
.split(area);
for (col_idx, col_area) in horizontal.iter().enumerate() {
let vertical: Rc<[Rect]> =
Layout::vertical(vec![
Constraint::Length(self.state.cell_height as u16);
self.state.rows
])
.split(*col_area);
for (col_idx, col_area) in horizontal.iter().enumerate() {
let vertical: Rc<[Rect]> =
Layout::vertical(vec![
Constraint::Length(self.state.cell_height as u16);
self.state.rows
])
.split(*col_area);
for (row_idx, cell_area) in vertical.iter().enumerate() {
self
.state
.cells
.get(row_idx + self.state.vertical_offset.get_value())
.and_then(|rows| rows.get(col_idx + self.state.horizontal_offset.get_value()))
.map(|cell| cell.clone().render(*cell_area, buf));
}
for (row_idx, cell_area) in vertical.iter().enumerate() {
self.state
.cells
.get(row_idx + self.state.vertical_offset.get_value())
.and_then(|rows| rows.get(col_idx + self.state.horizontal_offset.get_value()))
.map(|cell| cell.clone().render(*cell_area, buf));
}
}
}
}
}