generated from GarandPLG/rust-flake-template
Refactor skirmish tasks and update dependencies
- Disable automatic board.advance_turn and replace it with explicit unit movement handling. - Add Tunnel structure creation during digging tasks. - Extend DiggingTask with pop_front and current_target helpers. - Rename task getters to get_ref_tasks and add mutable get_mut_tasks. - Update Unit trait and Units enum to expose these new methods. - Remove unused EMPTY_TASKS lazy static. - Bump flake.lock revisions, hashes, and timestamps for several dependencies.
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@@ -11,7 +11,7 @@ pub struct SkirmishState {
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impl SkirmishState {
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pub fn tick_update(&mut self) {
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self.board.advance_turn();
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// self.board.advance_turn();
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// if self.board.is_victory() {}
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