Rename internal helpers and adjust related calls

Rename `structure` to `s` in Structures and `unit` to `u` in Units,
updating all
call sites. Refactor `Structures::text` to match on the owner directly
and
push the owner line only for claimed owners. Change the “% )” token
color
in unit display from green to gray.
This commit is contained in:
2026-05-06 18:51:45 +02:00
parent 644d8648b2
commit 41020708e4
3 changed files with 29 additions and 25 deletions
@@ -17,7 +17,7 @@ pub enum Structures {
impl Structures {
#[inline]
fn structure(&self) -> &dyn Structure {
fn s(&self) -> &dyn Structure {
match self {
Self::Base(b) => b,
Self::Tunnel(t) => t,
@@ -29,46 +29,50 @@ impl Structures {
impl Structure for Structures {
fn get_color(&self) -> Color {
self.structure().get_color()
self.s().get_color()
}
fn get_tag(&self) -> char {
self.structure().get_tag()
self.s().get_tag()
}
fn get_level(&self) -> char {
self.structure().get_level()
self.s().get_level()
}
fn get_name(&self) -> &'static str {
self.structure().get_name()
self.s().get_name()
}
fn get_durability(&self) -> u16 {
self.structure().get_durability()
self.s().get_durability()
}
fn get_max_durability(&self) -> u16 {
self.structure().get_max_durability()
self.s().get_max_durability()
}
fn get_stress(&self) -> u8 {
self.structure().get_stress()
self.s().get_stress()
}
fn get_owner(&self) -> Players {
self.structure().get_owner()
self.s().get_owner()
}
fn text(&self) -> Vec<Line<'_>> {
let owner: Players = self.structure().get_owner();
let mut lines: Vec<Line<'_>> = self.structure().text();
match self.s().get_owner() {
Players::Unclaimed => self.s().text(),
Players::Player | Players::Enemy => {
let mut lines: Vec<Line<'_>> = self.s().text();
match owner {
Players::Unclaimed => {}
_ => lines.push(Line::from_iter(["Owner: ".gray(), owner.get_span()])),
lines.push(Line::from_iter([
"Owner: ".gray(),
self.s().get_owner().get_span(),
]));
lines
}
}
lines
}
}
@@ -40,7 +40,7 @@ pub trait Unit {
max_hp.green(),
" ( ".gray(),
hp_percent.green(),
"% )".green(),
"% )".gray(),
]),
]);
@@ -9,7 +9,7 @@ pub enum Units {
}
impl Units {
fn unit(&self) -> &dyn Unit {
fn u(&self) -> &dyn Unit {
match self {
Self::Miner(m) => m,
}
@@ -18,31 +18,31 @@ impl Units {
impl Unit for Units {
fn get_tag(&self) -> char {
self.unit().get_tag()
self.u().get_tag()
}
fn get_name(&self) -> &'static str {
self.unit().get_name()
self.u().get_name()
}
fn get_owner(&self) -> Players {
self.unit().get_owner()
self.u().get_owner()
}
fn get_hp(&self) -> u16 {
self.unit().get_hp()
self.u().get_hp()
}
fn get_max_hp(&self) -> u16 {
self.unit().get_max_hp()
self.u().get_max_hp()
}
fn get_can_dig(&self) -> bool {
self.unit().get_can_dig()
self.u().get_can_dig()
}
fn get_digging_power(&self) -> f32 {
self.unit().get_digging_power()
self.u().get_digging_power()
}
}